As of next week I'll be in Portland, Oregon. I've wanted to live there for some time but kept getting reeled into interesting things here in Phoenix. I also have some good friends there as well that I've done great at keeping in touch remotely. However, the main reason for moving is because the wife just can't handle the climate here, and basically stays locked indoors for 8 months out of the year.
I was willing to let go of my current and awesome job doing educational game development for ASU to make this move, but was really sad to do so. I expressed interest in working remotely and they decided to allow me a trial for two to three months. Needless to say I'm pretty stoked. This is just about all I could ask for in terms of employment and location of living. Working remotely has its benefits as well - no more commutes, I can play games at lunch if I like, etc.
I will be moving away from a lot of really good people, but fortunately most of these people I know personally I can spend time around in various ways online or even at work. I know that's not quite the same but it's certainly better than nothing.
With a job in tow the move is something I'm really looking forward to, and it's only a week away. Now if only I could get packing!
Wednesday, May 9, 2012
After some crazy work hours I'm finally able to put some time into my own game a little here and there. Destroxels is feeling really difficult due to how complicated networking can be. I'm trying to make a simpler single-player game. A single player game needs AI and dynamically built games seem like they would be easier in 2D, so I decided to make an asteroids rogue-like. Let's see if I can do anything useful with it.
You can check out the game itself at the Star Skirmish page.