Thursday, July 29, 2010

Space Escape Progress - Victory(!) and Navigation

Amber is a common HUD color, and it doesn't mix with the green.
With this new sitting of Space Escape I've added two new key features: The ability to win the game and some more navigation assistance.

Victory comes when you simply pass a certain distance away from the sun. You'll be returned to the menu upon completion. I would like to eventually add some performance data.

The navigation assistance I thought was pretty helpful. The amber rings appear to be a projection of your onboard HUD (much like the compass). While you don't need to fly through them to win, they certainly can give you an idea of how it works.

There's still some polish to add, but it's starting to feel like a full game. This comes in good time, as I can feel my motivation begin to wane. I'd like to move onto some other games. I can feel the itch (:

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